CG.CanvasRenderer Class
A CanvasRenderer with WebGL and Canvas 2D fallback would be really nice ;o) How to implement all the different classes....?
Or make it like Phaser and implement pixi.js?
A CanvasRenderer with WebGL and Canvas 2D fallback would be really nice ;o) How to implement all the different classes....?
Or make it like Phaser and implement pixi.js?