CG.MapPoint Class
CG.MapPoint. Support now for name, gid and x/y-position values. No tilemap properties at the moment.
var s = new CG.MapPoint({
name: '', // name of the tile
position: new CG.Point(200,200), // position point
mapOffset: new CG.Point(100,100), // mapoffset reference to the current map position
gid: 10 // gid number of tilemap editor
})